Unboxing the IOLinker

Finally got the video for the unboxing edited and uploaded.

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That Light Project…

Remember that Camera Light project I did back when? (And the actual prototyping, and the concept?) Yeah, I barely do, either.  It was a while back.  (We've had everything from family emergencies, to illness, to pesky day jobs keeping us hopping around here, with no free time.  Yikes!)  I did hear from a couple of people that the light had a serious problem, in that there was absolutely no need for a microcontroller.

Prototype Build: Camera Light

This may look like a duplicate post, but it's actually something different. This is a step that I sometimes skip, but usually like to do if I have the parts. It's basically a rough build where I can see what mistakes I'm making before I do the "final" build. I look at it as the breadboard prototype is sort of like an outline for a paper that you write. It gives you the basics. The prototype build is sort of a first draft. It is your paper, but it's nowhere near ready to turn in. And then the final build is the finished product...not to say that it still wouldn't be further improved and iterated on, but that's just where the analogy breaks down.

Project: Camera Lighting – Prototyping

Here, I'm going to step through the prototyping process of getting this to work. Step 1:  The Power I like to set up the power component of my projects first, since if that doesn't work, I'm not going anywhere. Using PCBs with breadboards without soldering isn't all that friendly, but you can make it work… Continue reading Project: Camera Lighting – Prototyping